Happy Screenshot Saturday! This time for HYADES, check out this concept art and WIP map for Ruth's attic!
Hello, and happy Screenshot Saturday! This time, we're making a triumphant return to our (hopefully) regularly scheduled programming, with a look at concept art and work-in-progress map for Ruth's attic!
First of all, I wanted to say thank you for your patience in waiting for us to post again! It's been very... INTENSE with my university courseload and real life responsibilities, so I've had to take time to focus on that! Thankfully though, it's cooled down for now... so back to work on HYADES for me!
And thus, presenting... an attic! Ruth's attic, to be specific! Everyone's always got so much STUFF they shove up here, and as a result, this place is rich with Crocuta history... During this point in the story there's a lot of heavy conversations happening, so I thought it'd be nice to give the player a moment to breathe and save their game, as well as check out some of the flavor text for Ruth's family life before the events of the game.
The concept art was made by the wonderful https://twitter.com/_neitheror! He's been a wonderful help for designing a lot of the environments in Chapter 1, and I'm excited to work on and show the work he's done in the full game! The in-game material this time is all placeholder, but I'm looking forward to when we can get those final assets in!
Of course, if you're excited to see even more of our environment work... There's a whole demo you can play through and explore! Give it a shot today! Of course, leaving a comment and rating helps us a ton as well!
GameJolt: https://gamejolt.com/games/HYADESRPG/415095
Itch: https://majimjam.itch.io/hyadesrpg
That's all for this week! Happy to be back, thanks for reading! As always, be safe, take care, and have fun!
Get HYADES
HYADES
A 2000's inspired RPG about a city, the cosmos, and what lies below.
Status | In development |
Author | majimjam |
Genre | Role Playing |
Tags | Cute, Furry, JRPG, Pixel Art, RPG Maker, Space, Story Rich, Turn-Based Combat |
Languages | English |
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Comments
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Love seeing the progress from concept to placeholder! :D